Posts Tagged ‘mmog’

New portrait for Jilnor

As many of you know, in next year or so EVE will get “ambulation” feature where we’ll be able to see our characters outside their ships. Related to this the latest expansion brought us engine to create new avatars for us, and then take portrait of them to replace the portrait that’s been used this far, 7.5 years for some.

My main’s new portrait:

And comparison to old one:

NibbleTek – Portrait Viewer.

In longer run this might be interesting to fellow gamemasters, too. It’s one of the most versatile engines to make realistic human faces for NPCs, for example. And will get even better when the WoD MMOG will be released at some point, as it will be using the same “Carbon Based” engine.